8+9
Oct

Tickets now available

Speakers

We are happy to have all these wonderful people around

The humans behind the games we play — and the deals that get them made. Our conference is bringing in developers who build the worlds, and the business minds who figure out how to get them into your hands: designers, programmers, publishers, investors, the whole mix.

Jana
Romanova

profile

Jana Romanova is a multidisciplinary artist working with games, performance, and photography.

Hear from them here:

The Line is the Game

Cyril
Boehler

profile

Cyril Boehler is a composer and music producer known for his distinctive soundtracks in film and visual media.

Trisha
Lee

profile

Trisha Lee works in the Venture Investment and Talent Sourcing Division at KRAFTON, focusing on studio investment and publishing opportunities in Europe.

Hear from them here:

Swiss Publisher Sessions

Joel
Schoch

profile

Joel Schoch is a musician which composed the music for FAR: Lone Sails, FAR: Changing Tides and Herdling.

Sebastian
Riedi

profile

Swiss Game Designer and User Experience Architect working at the intersection of player psychology, usability, and interactive storytelling. His background includes independent game development and corporate user research, focusing on translating human behavior into digital experiences.

James
Schall

profile

James Schall is a veteran video games commercial and publishing executive with decades of experience steering digital strategy, distribution, and studio operations across the international games industry.

Hear from them here:

Swiss Publisher Sessions

Jasmin
Oestereicher

profile

Jasmin Oestreicher is Co-Founder and Co-CEO of Sidekick Publishing, an indie game publisher based in Berlin.

Alice
Ruppert

profile

Alice Ruppert is the creator of The Mane Quest and works as a freelance consultant for horse games.

Niklas
Mikkelsen

profile

HUMAN LABRADOR ceo at something we made, who made Toem and are now finishing up Toem 2.

Hear from them here:

Open Editor: Toem 2

Argo
Tuulik

profile

Argo Tuulik is a BAFTA award winning writer who was a senior writer and worldbuilder on Disco Elysium and its universe for 20 years, and is a game director at Summer Eternal since 2025 developing RPG project Red Rooster.

Baldvin
Albertsson

profile

Founder and Gamedesigner at Vitar Games and currently working on Dig In.

Ben
Tucker

profile

Ben Tucker is game scout for Green Man Gaming focused on finding upcoming PC and Console games for potential publishing.

Hear from them here:

Swiss Publisher Sessions

Alexia
Mathieu

profile

Alexia Mathieu is an assistant professor and head of the Master’s programme in Media Design at the Geneva University of Art and Design (HEAD – Genève).

Dora
Klindžić

profile

Dora Klindžić is a physicist, writer and game developer. She worked on deep-space communications and instrumentation before joining ZA/UM and later founding Summer Eternal as studio Creative Director.

Cecile
Fléchon

profile

Cecile Fléchon is a publishing coordinator at Focus Entertainment.

Hear from them here:

Swiss Publisher Sessions

Arden
Osthof

profile

Arden Osthof is a non-binary narrative and game designer based in Cologne, Germany.

Marijam
Did

profile

Marijam Didžgalvytė is a Lithuanian-Tatar games industry critic dissecting the intersection between videogames and IRL politics.

Michael
Liebe

profile

Michael Liebe is acting as Outreach Games Europe for Kickstarter since January 2016. During his 10 years with Kickstarter, he worked with more than 1.000 projects, with a success rate of about 90%.

Ruth Dorothea
Eggel

profile

Ruth Dorothea Eggel is a digital anthropologist, science and technology and game studies scholar at Cologne Game Lab, who loves to tinker with thought, methods and machines.

Ashe
Foltin

profile

Ashe Foltin is the Co-Founder and Creative Director of Bold Beetle Games, currently working on the Physics-Platformer Dung Slinger.

Michel
Ziegler

profile

Michel Ziegler is a Game Designer based in Lucerne, Switzerland. As Studio Hidden Fields released the hand-pencilled 3D Alpine Horror "Mundaun" in 2021.

Hear from them here:

Meadows and Coal Mines

Brenden
Gibbon

profile

Brenden Gibbons is a Game and Narrative Designer, currently working on Lucky Punk.

Will
Todd

profile

A computer scientist from Yorkshire, England, now living in London, England. He is one half of the duo behind Thank Goodness you're here!He enjoys an Old Fashioned, the C# Programming Language, and Leaded Petrol.

Hear from them here:

Meadows and Coal Mines

Elias
Farhan

profile

Elias Farhan is the head of the Games Programming department at SAE Institute Genève and co-founder of indie game studio Team KwaKwa.

Yukari
Hafner

profile

I'm the lead developer of the Shirakumo Collective working in game engines, web technologies, and systems engineering.

Melvin
Frank

profile

Melvin Frank is Co-Founder and Co-CEO of Sidekick Publishing, an indie game publisher based in Berlin-Spandau.

Aleksandar
Gavrilović

profile

Aleksandar Gavrilović is a game developer from Zagreb, most recently headed the Croatian Game Developers Association 2021-2025, and is managing Summer Eternal since 2025.

Ke-ren
Wang

profile

Ke-ren Wang is the Digital Culture Specialist, Animation Administrator, and Executive Assistant at the Zurich Film Fund.

Derek
Lieu

profile

Derek Lieu is a game trailer director from Boston, MA who’s helped make over 200 trailers for games including: Among Us, Half-Life: Alyx, Psychonauts 2, Firewatch, Spelunky 2, The Long Dark, Noita, Dead Cells, Subnautica, Ooblets, Stray Gods, and more.

Samuel
Vonäsch

profile

Conference Direction and game hub mum.

Hear from them here:

Conference Opening

David
Stark

profile

David Stark is an indie game developer from Zurich and a co-founder of the Swiss Game Hub. He's best known for the steampunk RTS Airships: Conquer the Skies and is now working on Biomechanoid Repair Shop, a Cronenbergian job simulator.

René
Habermann

profile

Founder of Bippinbits, makers of Dome Keeper and now on PVKK.

Jonas
Tyroller

profile

Indie Game Developer (ISLANDERS, Will You Snail, Thronefall), YouTuber (❓)

Hear from them here:

Quick Wins for Long Projects

Eiger
Eiger
Eiger