8+9
Oct

Tickets now available

Speakers

We are happy to have all these wonderful people around

The humans behind the games we play — and the deals that get them made. Our conference is bringing in developers who build the worlds, and the business minds who figure out how to get them into your hands: designers, programmers, publishers, investors, the whole mix.

Argo
Tuulik

profile

Argo Tuulik is a BAFTA award winning writer who was a senior writer and worldbuilder on Disco Elysium and its universe for 20 years, and is a game director at Summer Eternal since 2025 developing RPG project Red Rooster.

Cyril
Boehler

profile

Cyril Boehler is a composer and music producer known for his distinctive soundtracks in film and visual media.

Sebastian
Riedi

profile

Swiss Game Designer and User Experience Architect working at the intersection of player psychology, usability, and interactive storytelling. His background includes independent game development and corporate user research, focusing on translating human behavior into digital experiences.

Melvin
Frank

profile

Melvin Frank is Co-Founder and Co-CEO of Sidekick Publishing, an indie game publisher based in Berlin-Spandau.

Hear from them here:

Swiss Publisher Sessions

Ke-ren
Wang

profile

Ke-ren Wang is the Digital Culture Specialist, Animation Administrator, and Executive Assistant at the Zurich Film Fund.

Dora
Klindžić

profile

Dora Klindžić is a physicist, writer and game developer. She worked on deep-space communications and instrumentation before joining ZA/UM and later founding Summer Eternal as studio Creative Director.

Jonas
Tyroller

profile

Indie Game Developer (ISLANDERS, Will You Snail, Thronefall), YouTuber (❓)

Hear from them here:

Quick Wins for Long Projects

Samuel
Vonäsch

profile

Conference Direction and game hub mum.

Hear from them here:

Conference Opening

René
Habermann

profile

Founder of Bippinbits, makers of Dome Keeper and now on PVKK.

Elias
Farhan

profile

Elias Farhan is the head of the Games Programming department at SAE Institute Genève and co-founder of indie game studio Team KwaKwa.

Michel
Ziegler

profile

Michel Ziegler is a Game Designer based in Lucerne, Switzerland. As Studio Hidden Fields released the hand-pencilled 3D Alpine Horror "Mundaun" in 2021.

Derek
Lieu

profile

Derek Lieu is a game trailer director from Boston, MA who’s helped make over 200 trailers for games including: Among Us, Half-Life: Alyx, Psychonauts 2, Firewatch, Spelunky 2, The Long Dark, Noita, Dead Cells, Subnautica, Ooblets, Stray Gods, and more.

Yukari
Hafner

profile

I'm the lead developer of the Shirakumo Collective working in game engines, web technologies, and systems engineering.

Will
Todd

profile

A computer scientist from Yorkshire, England, now living in London, England. He is one half of the duo behind Thank Goodness you're here!He enjoys an Old Fashioned, the C# Programming Language, and Leaded Petrol.

David
Stark

profile

David Stark is an indie game developer from Zurich and a co-founder of the Swiss Game Hub. He's best known for the steampunk RTS Airships: Conquer the Skies and is now working on Biomechanoid Repair Shop, a Cronenbergian job simulator.

Arden
Osthof

profile

Arden Osthof is a non-binary narrative and game designer based in Cologne, Germany.

Cecile Fléchon

profile

Cecile Fléchon is a publishing coordinator at Focus Entertainment.

Hear from them here:

Swiss Publisher Sessions

James
Carbutt

profile

Turned his head from the wickedness of the world, and pursued the noble art of drawing little guys in felt tip pen. He lives in London, Great Britain, and is one half of the duo behind Thank Thank Goodness you're here!

Alice
Ruppert

profile

Alice Ruppert is the creator of The Mane Quest and works as a freelance consultant for horse games.

Baldvin Albertsson

profile

Founder and Gamedesigner at Vitar Games and currently working on Dig In.

Marijam
Did

profile

Marijam Didžgalvytė is a Lithuanian-Tatar games industry critic dissecting the intersection between videogames and IRL politics.

Ashe
Foltin

profile

Ashe Foltin is the Co-Founder and Creative Director of Bold Beetle Games, currently working on the Physics-Platformer Dung Slinger.

Niklas
Mikkelsen

profile

HUMAN LABRADOR ceo at something we made, who made Toem and are now finishing up Toem 2.

Hear from them here:

Open Editor: Toem 2

Joel
Schoch

profile

Joel Schoch is a musician which composed the music for FAR: Lone Sails, FAR: Changing Tides and Herdling.

Brenden
Gibbon

profile

Brenden Gibbons is a Game and Narrative Designer, currently working on Lucky Punk.

Aleksandar
Gavrilović

profile

Aleksandar Gavrilović is a game developer from Zagreb, most recently headed the Croatian Game Developers Association 2021-2025, and is managing Summer Eternal since 2025.

Jasmin Oestereicher

profile

Jasmin Oestreicher is Co-Founder and Co-CEO of Sidekick Publishing, an indie game publisher based in Berlin.

Hear from them here:

Swiss Publisher Sessions

Eiger
Eiger
Eiger